Monday, November 10, 2008

Call of Duty: World at War - 10 minutes of Wii footage


(this is a long video so please be patient)

This game is looking really impressive, it's not to often (or ever) that you see this kind of detail, lighting and particle effects in a Wii game. The guys who made Quantum of Solace obviously didn't try to implement the Call of Duty 4 engine very well and now with COD it is more obvious.

7 comments:

Anonymous said...

That's actually pretty cool. Maybe this game will actually be good, eh? Too bad it's set in WWII though.

Anonymous said...

Why is there a "lock-on to target" option? I hope they don't dumb down the game...

As for the visuals, I can't really tell because of the low quality of the footage. But the action looks swell enought.

I'll keep my eyes peeled.

Anonymous said...

looking good but generic graphically up there with competition but controls should be second to non the set path looks silly surly there would be japs in the trees bushes etc not just on a path you follow hmmmmm

Travis Hendricks said...

Chojuto, my sentiments exactly. Looks good but too bad it's a WWII shooter.

XidZen said...

Shooting to japs with soviet solidars backup?
Soviets ruin my county more than nazi.
So no thanks.
If it Cod4 engine why they not ported it to Wii?

Anonymous said...

Wow, either this blog has just went back to the time of the Japanese Internment Camps or some people here need to have their cranial drilled.

Metaldave said...

Yeah some of those comments are questionable