Monday, October 18, 2010
Star Wars: The Force Unleashed 2 - Wii preview
All I can say is.....Finally. It was about time we saw an in-depth Wii preview of this highly anticipated game.
Main Wii version differences from HD versions:
Same story as HD versions but completely different levels and gameplay.
Force Rage
Force Sight
Use Wii remote cursor/sensor to pick up objects/eneimes with the force and flick Wii remote to throw them.
Tap A button for regular Light Saber attacks followed by Wii remote motions for special attacks/finishers similar to No More Heroes.
4-player simultaneous multi-player vs. mode similar to Smash Bros.
I think that these differences make the Wii version different enough to warrant purchasing both versions of the game. I've see the HD versions a lot and it's nice to see that the Wii version is going to hold it's own just fine in comparison.
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8 comments:
why all the differant levels and stuff seems a hack job to me,looks repetitive also i dont get this whole different dumbed down mentality at all more 3rd party BS
I don't understand how this is dumbed down. Can you be more specific?
I think they made it less dumbed down if you compare it to the original game. The first game made you waggle the Wii-remote for every lightsaber attack (which got old after a few hours) while in this game they did the No More Heroes approach which I like. You don't need to have a motion for every single attack, having it for the special attacks makes sense and would be more satisfying and feel like you are actually doing something with a specific motion instead of just waggling for everything. Since it is not a 1:1 Wii motion plus game, it makes perfect sense for them to do it like this.
I still want a motion plus hack and slash lightsaber game. One is way overdue.
Force feedback is impossible but it still worked for Wii Sports resort and will for Zelda: Skyward Sword.
I can't stand anymore, even if Wii has not HD, it has HQ capacity, so I wish to see a Resident Evil Brand New game on it or RE 5 on Wii, or at least a game with HQ graphics like Darkside Chrojnicles (not on railshooters even I liked that game) !¿what is taking so long? !I'm running out of patiente!, and !I'm not gettig younger! uh¡?
With the MT Framework Lite powering Sengoku Basara Samurai Heroes Resident Evil 5 on Wii cannot be that far off.
@JC
Capcom never really announced Resident Evil 5 or any Resident Evil title for the Wii. Right now, the 3DS is getting some pretty healthy doses of that, complete with the mobile MT Framework engine.
yeah!, but I wish to see a brand new Resident Evil on Wii, but what I don't get, its' why it's taking so long!, I am starting to loose my patience. as for sengoku basara on wii, does it looks like the PS3 (!!please tell me yes!!) and are there any video comparion out there? (by the way I'm JC the problem is I could'nt open my google account)
I wish to see a brand new Resident Evil on Wii, but what I don't get, its' why it's taking so long!, I am starting to loose my patience. as for sengoku basara on wii, does it looks like the PS3 (!!please tell me yes!!) and are there any video comparion out there?
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