In another recent interview this time at PAX, Chris Faylor, the Community Manager for developer Gearbox Software & Matt Powers Senior Producer on the game for Sega had some interesting things to say about the Wii U version of Aliens: Colonial Marines:
"Powers initially referred to the game as “the Wii U port” and Faylor rushed back over to scold him, telling us: “I hate that word. The Wii U version is not a port. Remove it from your vocabulary.”
After that rather tense exchange, we tried to get Powers to talk more about how the Wii U controller would come into play. With the Community Manager standing over his shoulder, he would only say that “there are interesting things you can do with the Wii U controller” and “for an Aliens game, you can probably guess what some of those things are.”
For the non-diehards in the audience, Powers was (wink, wink) likely referring to the famous radar display Sigourney Weaver, Michael Biehn, and the rest of the Colonial Marines used to track the Xenomorphs in the film.
It makes you wonder just how much extra is going to be in the Wii U version of this game to make it qualify as "not a port" ? Gearbox has already confirmed last year that the graphics will be noticeably better, but what about all the gameplay features?
1 comment:
its a cross platform game with a single lead format being pc or x360 there for its a port end of argument
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